Why You Must Dither When You Bounce

Even if you’re keeping the same bit depth. The short of it is, that the bounce down, say from 96khz/24bit to 44.1/24bit is going to raise your True Peak and integrated LUFS by .2-3 points. When you apply dithering, it tames that gain to only .1 point. There are technical reasons for this, but the… Continue reading Why You Must Dither When You Bounce

Mixing and Mastering for Streaming Services Lesson 1

I have a track I’ve mastered. It’s -14.7 LUFS and -1.2 True Peak. I’m pretty happy with it other than I wish it were about a decibel louder. So I thought I’d try to go for -13.5 LUFS. But it seems whatever I do the true peak is more sensitive to than the LUFS. For… Continue reading Mixing and Mastering for Streaming Services Lesson 1

How Long Will It Take Me From Song Idea to Release?

Last night the idea came to me as a melody A-F#-D-A-C-B. I didn’t know what the notes were until I played it on the guitar and this is where the Snarkman was another blessing, since it identifies the notes as you are playing them. Then I was able to surmise that it was over a… Continue reading How Long Will It Take Me From Song Idea to Release?

Why Did My Cycle Region Turn From Solid Green to Candy Stripped Green in Logic Pro?

I’ve been working in Logic Pro the last few days. Every once in a while, I’ll hit something or type something and all of the sudden my solid green “Cycle Region” turns into a Candy Striped Green “Skip” Region. And I don’t know how to get it back! Well, Googling I found the answer. Just… Continue reading Why Did My Cycle Region Turn From Solid Green to Candy Stripped Green in Logic Pro?